const runtime.timerHeaped

17 uses

	runtime (current package)
		time.go#L155: 	timerHeaped uint8 = 1 << iota
		time.go#L250: 		t.state &^= timerHeaped | timerZombie | timerModified
		time.go#L403: 	if t.state&timerHeaped == 0 && t.isChan && t.when > 0 {
		time.go#L435: 	if t.state&timerHeaped != 0 {
		time.go#L528: 	if t.state&timerHeaped != 0 {
		time.go#L585: 	need := t.state&timerHeaped == 0 && t.when > 0 && (!t.isChan || t.blocked > 0)
		time.go#L631: 		t.state |= timerHeaped
		time.go#L681: 				t.state &^= timerHeaped | timerZombie | timerModified
		time.go#L727: 				t.state &^= timerHeaped | timerZombie | timerModified
		time.go#L833: 		case t.state&timerHeaped == 0:
		time.go#L838: 			t.state &^= timerHeaped | timerZombie | timerModified
		time.go#L984: 	if t.state&timerHeaped == 0 || t.state&timerModified != 0 {
		time.go#L1042: 	if t.state&timerHeaped != 0 {
		time.go#L1300: 	if t.astate.Load()&timerHeaped != 0 {
		time.go#L1308: 	if t.state&timerHeaped != 0 || t.when == 0 || t.when > now {
		time.go#L1337: 	if t.state&timerHeaped != 0 && t.state&timerZombie != 0 && t.when > 0 {
		time.go#L1369: 	if t.blocked == 0 && t.state&timerHeaped != 0 && t.state&timerZombie == 0 {